package org.despair2D.ui.supportClasses 
{
	import org.despair2D.ui.ButtonType;
	
	import org.despair2D.core.ns_despair;
	use namespace ns_despair;
	
public class MovieClipCheckBoxProp extends MovieClipButtonProp 
{
	
	final ns_despair function get selectedPress()   : int { return 7 }
	final ns_despair function get selectedRelease() : int { return 5 }
	final ns_despair function get selectedInvalid() : int { return 8 }
	final ns_despair function get selectedLeave()   : int { return (effectType & ButtonType.PRESS_PRESS) ? 7 : 5 }
	final ns_despair function get selectedHover()   : int { return (effectType & (ButtonType.PRESS_PRESS | ButtonType.LEAVE_PRESS)) ? 7 : 5 }
}
}